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Using a narrative in sales promotions : An online vignette study. / Golovacheva, Ksenia; Muravskii, Daniil; Smirnova, Maria; Muravskaia, Snezhana.

в: CEUR Workshop Proceedings, Том 2637, 2020, стр. 72-81.

Результаты исследований: Научные публикации в периодических изданияхстатья в журнале по материалам конференцииРецензирование

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@article{9a63fa803a8f404d92d4d7fe62d39fb8,
title = "Using a narrative in sales promotions: An online vignette study",
abstract = "This paper examines how using a narrative in premium-based sales promotions influences consumers' evaluation of and willingness to participate in such promotions. The results of online survey-based experiment support the notion that using a narrative may be considered as a valid tool to improve consumer response to premium-based sales promotions. In particular, the study shows that communicating a sales promotion in the form of a story increases hedonic and utilitarian value which in turn positively influences premium attractiveness and willingness to participate.",
keywords = "Gamification, Grocery retailing, Narrative, Premium attractiveness, Premium-based sales promotions",
author = "Ksenia Golovacheva and Daniil Muravskii and Maria Smirnova and Snezhana Muravskaia",
note = "Publisher Copyright: Copyright {\textcopyright} 2020 for this paper by its authors. Use permitted under Creative Commons License Attribution 4.0 International (CC BY 4.0). Copyright: Copyright 2020 Elsevier B.V., All rights reserved.; 4th International GamiFIN Conference, GamiFIN 2020 ; Conference date: 01-04-2020 Through 03-04-2020",
year = "2020",
language = "English",
volume = "2637",
pages = "72--81",
journal = "CEUR Workshop Proceedings",
issn = "1613-0073",
publisher = "RWTH Aahen University",

}

RIS

TY - JOUR

T1 - Using a narrative in sales promotions

T2 - 4th International GamiFIN Conference, GamiFIN 2020

AU - Golovacheva, Ksenia

AU - Muravskii, Daniil

AU - Smirnova, Maria

AU - Muravskaia, Snezhana

N1 - Publisher Copyright: Copyright © 2020 for this paper by its authors. Use permitted under Creative Commons License Attribution 4.0 International (CC BY 4.0). Copyright: Copyright 2020 Elsevier B.V., All rights reserved.

PY - 2020

Y1 - 2020

N2 - This paper examines how using a narrative in premium-based sales promotions influences consumers' evaluation of and willingness to participate in such promotions. The results of online survey-based experiment support the notion that using a narrative may be considered as a valid tool to improve consumer response to premium-based sales promotions. In particular, the study shows that communicating a sales promotion in the form of a story increases hedonic and utilitarian value which in turn positively influences premium attractiveness and willingness to participate.

AB - This paper examines how using a narrative in premium-based sales promotions influences consumers' evaluation of and willingness to participate in such promotions. The results of online survey-based experiment support the notion that using a narrative may be considered as a valid tool to improve consumer response to premium-based sales promotions. In particular, the study shows that communicating a sales promotion in the form of a story increases hedonic and utilitarian value which in turn positively influences premium attractiveness and willingness to participate.

KW - Gamification

KW - Grocery retailing

KW - Narrative

KW - Premium attractiveness

KW - Premium-based sales promotions

UR - http://www.scopus.com/inward/record.url?scp=85090427734&partnerID=8YFLogxK

UR - http://ceur-ws.org/Vol-2637/paper8.pdf

UR - http://ceur-ws.org/Vol-2637/

M3 - Conference article

AN - SCOPUS:85090427734

VL - 2637

SP - 72

EP - 81

JO - CEUR Workshop Proceedings

JF - CEUR Workshop Proceedings

SN - 1613-0073

Y2 - 1 April 2020 through 3 April 2020

ER -

ID: 70419917