DOI

Digital environments — simulations, games and realities — have been gaining more attention in behaviour research as the relevant technology has become more advanced and affordable. This increased attention has been paralleled by the growing research literature, a corner of which belongs to studies of creativity in digital environments. This mini review highlights the main threads of this corner, focusing on the utilization of digital environments in education and industry.

Язык оригиналаанглийский
Страницы (с-по)585-607
Число страниц23
ЖурналEstudios de Psicologia
Том40
Номер выпуска3
DOI
СостояниеОпубликовано - 2 сен 2019

    Предметные области Scopus

  • Психология (все)

ID: 62764020