Research output: Contribution to journal › Conference article › peer-review
MeshA*: Efficient Path Planning With Motion Primitives. / Иванова, Ольга Ярославна; Аграновский, Марат Антонович; Яковлев, Константин Сергеевич.
In: Proceedings of the AAAI Conference on Artificial Intelligence, Vol. 40, No. 3, 14.03.2026, p. 36785-36792.Research output: Contribution to journal › Conference article › peer-review
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TY - JOUR
T1 - MeshA*: Efficient Path Planning With Motion Primitives
AU - Иванова, Ольга Ярославна
AU - Аграновский, Марат Антонович
AU - Яковлев, Константин Сергеевич
N1 - Conference code: 40
PY - 2026/3/14
Y1 - 2026/3/14
N2 - We study a path planning problem where the possible move actions are represented as a finite set of motion primitives aligned with the grid representation of the environment. That is, each primitive corresponds to a short kinodynamically-feasible motion of an agent and is represented as a sequence of the swept cells of a grid. Typically, heuristic search, i.e. A*, is conducted over the lattice induced by these primitives (lattice-based planning) to find a path. However, due to the large branching factor, such search may be inefficient in practice. To this end, we suggest a novel technique rooted in the idea of searching over the grid cells (as in vanilla A*) simultaneously fitting the possible sequences of the motion primitives into these cells. The resultant algorithm, MeshA*, provably preserves the guarantees on completeness and optimality, on the one hand, and is shown to notably outperform conventional lattice-based planning (x1.5-x2 decrease in the runtime), on the other hand.
AB - We study a path planning problem where the possible move actions are represented as a finite set of motion primitives aligned with the grid representation of the environment. That is, each primitive corresponds to a short kinodynamically-feasible motion of an agent and is represented as a sequence of the swept cells of a grid. Typically, heuristic search, i.e. A*, is conducted over the lattice induced by these primitives (lattice-based planning) to find a path. However, due to the large branching factor, such search may be inefficient in practice. To this end, we suggest a novel technique rooted in the idea of searching over the grid cells (as in vanilla A*) simultaneously fitting the possible sequences of the motion primitives into these cells. The resultant algorithm, MeshA*, provably preserves the guarantees on completeness and optimality, on the one hand, and is shown to notably outperform conventional lattice-based planning (x1.5-x2 decrease in the runtime), on the other hand.
U2 - 10.1609/aaai.v40i43.41004
DO - 10.1609/aaai.v40i43.41004
M3 - Conference article
VL - 40
SP - 36785
EP - 36792
JO - Proceedings of the AAAI Conference on Artificial Intelligence
JF - Proceedings of the AAAI Conference on Artificial Intelligence
SN - 2159-5399
IS - 3
T2 - 40th AAAI Conference on Artificial Intelligence
Y2 - 20 January 2026 through 27 January 2026
ER -
ID: 153036969