DOI

The opportunities of applying virtual reality technologies to the presentation of cultural events (musical concerts, city excursions, theatrical performances, and others) in virtual reality devices are described in this work. Challenges that appear during shooting video 360° and their solutions are analyzed. The experience of shooting more than 50 different videos is generalized. The opportunities of further development of practice described within the frames of the International Technology Cluster “Infocommunication and Optical Technologies in Culture and Arts” are analyzed. The example of realization interactivity in video 360° connected to the virtual reconstruction is described.

Язык оригиналаанглийский
Название основной публикацииInteractivity, Game Creation, Design, Learning, and Innovation - 5th International Conference, ArtsIT 2016 and 1st International Conference, DLI 2016, Proceedings
РедакторыAnthony L. Brooks, Eva Brooks
ИздательSpringer Nature
Страницы256-263
Число страниц8
ISBN (печатное издание)9783319558332
DOI
СостояниеОпубликовано - 1 янв 2017
Событие5th International Conference on Arts and Technology, ArtsIT 2016 and 1st International Conference on Design, Learning and Innovation, DLI 2016 - Esbjerg, Дания
Продолжительность: 2 мая 20163 мая 2016

Серия публикаций

НазваниеLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
Том196
ISSN (печатное издание)1867-8211

конференция

конференция5th International Conference on Arts and Technology, ArtsIT 2016 and 1st International Conference on Design, Learning and Innovation, DLI 2016
Страна/TерриторияДания
ГородEsbjerg
Период2/05/163/05/16

    Предметные области Scopus

  • Компьютерные сети и коммуникации

ID: 39882368