Результаты исследований: Научные публикации в периодических изданиях › статья › Рецензирование
Multistage networking games with full information are considered. The network structure which connects the players is defined at every time moment. We assume that each verge has a utility (the player's profit form the connection with another player), and players have a right to change network structure at every stage. The approach to define optimal players' behavior is proposed.
Язык оригинала | русский |
---|---|
Страницы (с-по) | 66-81 |
Журнал | МАТЕМАТИЧЕСКАЯ ТЕОРИЯ ИГР И ЕЕ ПРИЛОЖЕНИЯ |
Том | 1 |
Номер выпуска | 2 |
Состояние | Опубликовано - 2009 |
ID: 5027152