We consider a stochastic dynamic game with uncertainty about appearance of an dropper in infinite time horizon. For the lack of information about whether the dropper is present or not, two different states of nature can appear with some given probabilities at each stage. We study the non-cooperative behavior of players, and Nash equilibrium is considered as an equilibrium concept. We investigate how limited information about the dropper's appearance impacts the anti-jamming strategy.
Original languageEnglish
Pages (from-to)427-440
JournalContributions to Game Theory and Management
Volume13
StatePublished - 2020
Externally publishedYes

    Research areas

  • nash equilibrium, secrecy, stochastic game, throughput

ID: 78576739