Creativity in Digital Reality / Creatividad en la realidad digital. / Grigorenko, Elena L.
In: Estudios de Psicologia, Vol. 40, No. 3, 02.09.2019, p. 585-607.Research output: Contribution to journal › Article › peer-review
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TY - JOUR
T1 - Creativity in Digital Reality / Creatividad en la realidad digital
AU - Grigorenko, Elena L.
PY - 2019/9/2
Y1 - 2019/9/2
N2 - Digital environments — simulations, games and realities — have been gaining more attention in behaviour research as the relevant technology has become more advanced and affordable. This increased attention has been paralleled by the growing research literature, a corner of which belongs to studies of creativity in digital environments. This mini review highlights the main threads of this corner, focusing on the utilization of digital environments in education and industry.
AB - Digital environments — simulations, games and realities — have been gaining more attention in behaviour research as the relevant technology has become more advanced and affordable. This increased attention has been paralleled by the growing research literature, a corner of which belongs to studies of creativity in digital environments. This mini review highlights the main threads of this corner, focusing on the utilization of digital environments in education and industry.
KW - augmented reality
KW - classroom
KW - creativity
KW - digital environments
KW - organization
KW - virtual reality
UR - http://www.scopus.com/inward/record.url?scp=85074819704&partnerID=8YFLogxK
U2 - 10.1080/02109395.2019.1660122
DO - 10.1080/02109395.2019.1660122
M3 - Article
AN - SCOPUS:85074819704
VL - 40
SP - 585
EP - 607
JO - Estudios de Psicologia
JF - Estudios de Psicologia
SN - 0210-9395
IS - 3
ER -
ID: 62764020