Standard

ВЛАСТЬ, ОБЩЕСТВО И ГОСУДАРСТВО В НАСТОЛЬНЫХ ИГРАХ ФРАНЦУЗСКОЙ РЕВОЛЮЦИИ. / Демичева, Таисия Максимовна.

In: БЫЛЫЕ ГОДЫ. РОССИЙСКИЙ ИСТОРИЧЕСКИЙ ЖУРНАЛ, Vol. 18, No. 2, 05.06.2023, p. 553-564.

Research output: Contribution to journalArticlepeer-review

Harvard

APA

Vancouver

Author

Демичева, Таисия Максимовна. / ВЛАСТЬ, ОБЩЕСТВО И ГОСУДАРСТВО В НАСТОЛЬНЫХ ИГРАХ ФРАНЦУЗСКОЙ РЕВОЛЮЦИИ. In: БЫЛЫЕ ГОДЫ. РОССИЙСКИЙ ИСТОРИЧЕСКИЙ ЖУРНАЛ. 2023 ; Vol. 18, No. 2. pp. 553-564.

BibTeX

@article{505eca32bf4441b9867408051c84636b,
title = "ВЛАСТЬ, ОБЩЕСТВО И ГОСУДАРСТВО В НАСТОЛЬНЫХ ИГРАХ ФРАНЦУЗСКОЙ РЕВОЛЮЦИИ",
abstract = "In this article we will focus on the discourses and narratives represented in board games of the French Revolution. These sources are important for understanding everyday cultural practices, because board games could depict the transformation of society and the state in France during the Revolutionary years. Based on the games that illustrated the transformation of society and the state in France during the Revolution, the discourse they created will be analyzed to determine the characteristics in the perception of power, state, and society during the French Revolution. The methodology of the study is based on the approaches of new cultural history, history of mentalities, and new political history. The study will show that the games “in the goose” of the French Revolution served as an instrument of propaganda among society of revolutionary ideals, on the one hand, with the subversion of the former order, on the other, and also served as an instrument of propaganda of the idea of political progress, to which the French Revolution was leading.",
keywords = "Constitution of the 1791, Enlightenment, French Revolution, French history, National Assembly, anthropology of power, board games, goose games, new cultural history",
author = "Демичева, {Таисия Максимовна}",
year = "2023",
month = jun,
day = "5",
doi = "10.13187/bg.2023.2.553",
language = "русский",
volume = "18",
pages = "553--564",
journal = "БЫЛЫЕ ГОДЫ. РОССИЙСКИЙ ИСТОРИЧЕСКИЙ ЖУРНАЛ",
issn = "2073-9745",
publisher = "Сочинский государственный университет",
number = "2",

}

RIS

TY - JOUR

T1 - ВЛАСТЬ, ОБЩЕСТВО И ГОСУДАРСТВО В НАСТОЛЬНЫХ ИГРАХ ФРАНЦУЗСКОЙ РЕВОЛЮЦИИ

AU - Демичева, Таисия Максимовна

PY - 2023/6/5

Y1 - 2023/6/5

N2 - In this article we will focus on the discourses and narratives represented in board games of the French Revolution. These sources are important for understanding everyday cultural practices, because board games could depict the transformation of society and the state in France during the Revolutionary years. Based on the games that illustrated the transformation of society and the state in France during the Revolution, the discourse they created will be analyzed to determine the characteristics in the perception of power, state, and society during the French Revolution. The methodology of the study is based on the approaches of new cultural history, history of mentalities, and new political history. The study will show that the games “in the goose” of the French Revolution served as an instrument of propaganda among society of revolutionary ideals, on the one hand, with the subversion of the former order, on the other, and also served as an instrument of propaganda of the idea of political progress, to which the French Revolution was leading.

AB - In this article we will focus on the discourses and narratives represented in board games of the French Revolution. These sources are important for understanding everyday cultural practices, because board games could depict the transformation of society and the state in France during the Revolutionary years. Based on the games that illustrated the transformation of society and the state in France during the Revolution, the discourse they created will be analyzed to determine the characteristics in the perception of power, state, and society during the French Revolution. The methodology of the study is based on the approaches of new cultural history, history of mentalities, and new political history. The study will show that the games “in the goose” of the French Revolution served as an instrument of propaganda among society of revolutionary ideals, on the one hand, with the subversion of the former order, on the other, and also served as an instrument of propaganda of the idea of political progress, to which the French Revolution was leading.

KW - Constitution of the 1791

KW - Enlightenment

KW - French Revolution

KW - French history

KW - National Assembly

KW - anthropology of power

KW - board games

KW - goose games

KW - new cultural history

UR - https://bg.cherkasgu.press/journals_n/1685630532.pdf

UR - https://www.mendeley.com/catalogue/1a01f78f-27db-31f9-ba7a-66b93f6e6ea4/

U2 - 10.13187/bg.2023.2.553

DO - 10.13187/bg.2023.2.553

M3 - статья

VL - 18

SP - 553

EP - 564

JO - БЫЛЫЕ ГОДЫ. РОССИЙСКИЙ ИСТОРИЧЕСКИЙ ЖУРНАЛ

JF - БЫЛЫЕ ГОДЫ. РОССИЙСКИЙ ИСТОРИЧЕСКИЙ ЖУРНАЛ

SN - 2073-9745

IS - 2

ER -

ID: 107582159