Результаты исследований: Публикации в книгах, отчётах, сборниках, трудах конференций › статья в сборнике материалов конференции › Рецензирование
The Strategic Placement of Mobile Agents on a Hexagonal Graph using Game Theory. / Plekhanova, Taisiia; Gromova, Ekaterina; Gromov, Dmitry; Blakeway, Stewart; Kirpichnikova, Anna.
2017 XXVI INTERNATIONAL CONFERENCE ON INFORMATION, COMMUNICATION AND AUTOMATION TECHNOLOGIES (ICAT). IEEE Canada, 2017.Результаты исследований: Публикации в книгах, отчётах, сборниках, трудах конференций › статья в сборнике материалов конференции › Рецензирование
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TY - GEN
T1 - The Strategic Placement of Mobile Agents on a Hexagonal Graph using Game Theory
AU - Plekhanova, Taisiia
AU - Gromova, Ekaterina
AU - Gromov, Dmitry
AU - Blakeway, Stewart
AU - Kirpichnikova, Anna
PY - 2017
Y1 - 2017
N2 - This paper considers an application of Dynamic Game Theory with the goal of increasing the performance of a Mobile Ad Hoc Network in relation to increasing packet delivery ratio and reducing end-to-end delay by the strategic placement of drones. A multi-stage sequential game of two players, each with one drone is played out in a scenario depicted by a hexagonal graph, obstacles such as forests are also included. The algorithm for the game has been implemented in JavaScript and the results show that the best strategic locations of the placement of the drones can be established during the sequential moves of the players. Results also show that the Nash Equilibrium is achieved during play.
AB - This paper considers an application of Dynamic Game Theory with the goal of increasing the performance of a Mobile Ad Hoc Network in relation to increasing packet delivery ratio and reducing end-to-end delay by the strategic placement of drones. A multi-stage sequential game of two players, each with one drone is played out in a scenario depicted by a hexagonal graph, obstacles such as forests are also included. The algorithm for the game has been implemented in JavaScript and the results show that the best strategic locations of the placement of the drones can be established during the sequential moves of the players. Results also show that the Nash Equilibrium is achieved during play.
KW - MANET
KW - Game Theory
KW - Nash Equilibria
KW - Drone
U2 - 10.1109/ICAT.2017.8171635
DO - 10.1109/ICAT.2017.8171635
M3 - статья в сборнике материалов конференции
BT - 2017 XXVI INTERNATIONAL CONFERENCE ON INFORMATION, COMMUNICATION AND AUTOMATION TECHNOLOGIES (ICAT)
PB - IEEE Canada
Y2 - 26 October 2017 through 28 October 2017
ER -
ID: 33263463