Standard

On functional equations in games of encounter at a prescribed instant. / Chistiakov, S. V.

в: Journal of Applied Mathematics and Mechanics, Том 46, № 5, 01.01.1982, стр. 704-706.

Результаты исследований: Научные публикации в периодических изданияхстатьяРецензирование

Harvard

Chistiakov, SV 1982, 'On functional equations in games of encounter at a prescribed instant', Journal of Applied Mathematics and Mechanics, Том. 46, № 5, стр. 704-706. https://doi.org/10.1016/0021-8928(82)90023-5

APA

Vancouver

Author

Chistiakov, S. V. / On functional equations in games of encounter at a prescribed instant. в: Journal of Applied Mathematics and Mechanics. 1982 ; Том 46, № 5. стр. 704-706.

BibTeX

@article{acec234339f44f778c940bb81637115f,
title = "On functional equations in games of encounter at a prescribed instant",
abstract = "Functional operators, simpler than in /1-3/, are determined in connection with games of encounter at a prescribed instant. These operators or their analogs can be used to obtain many of the fundamental results in /1-3/, in particular, iteration methods can be constructed, converging to the game's value function. As one more illustration of the capabilities of the method developed in /1-3/, the operators determined below are used to give a new proof of the well-known result /4/ on the identification of the game's value function by means of the so-called main equation.",
author = "Chistiakov, {S. V.}",
year = "1982",
month = jan,
day = "1",
doi = "10.1016/0021-8928(82)90023-5",
language = "English",
volume = "46",
pages = "704--706",
journal = "Journal of Applied Mathematics and Mechanics",
issn = "0021-8928",
publisher = "Elsevier",
number = "5",

}

RIS

TY - JOUR

T1 - On functional equations in games of encounter at a prescribed instant

AU - Chistiakov, S. V.

PY - 1982/1/1

Y1 - 1982/1/1

N2 - Functional operators, simpler than in /1-3/, are determined in connection with games of encounter at a prescribed instant. These operators or their analogs can be used to obtain many of the fundamental results in /1-3/, in particular, iteration methods can be constructed, converging to the game's value function. As one more illustration of the capabilities of the method developed in /1-3/, the operators determined below are used to give a new proof of the well-known result /4/ on the identification of the game's value function by means of the so-called main equation.

AB - Functional operators, simpler than in /1-3/, are determined in connection with games of encounter at a prescribed instant. These operators or their analogs can be used to obtain many of the fundamental results in /1-3/, in particular, iteration methods can be constructed, converging to the game's value function. As one more illustration of the capabilities of the method developed in /1-3/, the operators determined below are used to give a new proof of the well-known result /4/ on the identification of the game's value function by means of the so-called main equation.

UR - http://www.scopus.com/inward/record.url?scp=49049133540&partnerID=8YFLogxK

U2 - 10.1016/0021-8928(82)90023-5

DO - 10.1016/0021-8928(82)90023-5

M3 - Article

AN - SCOPUS:49049133540

VL - 46

SP - 704

EP - 706

JO - Journal of Applied Mathematics and Mechanics

JF - Journal of Applied Mathematics and Mechanics

SN - 0021-8928

IS - 5

ER -

ID: 48468794