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Gamification and interdisciplinary scientific research : Scientific text mining. / Kononova, Olga; Prokudin, Dmitry; Timofeeva, Angelina.

Proceedings of the 13th IADIS International Conference ICT, Society and Human Beings 2020, ICT 2020 and Proceedings of the 6th IADIS International Conference Connected Smart Cities 2020, CSC 2020 and Proceedings of the 17th IADIS International Conference Web Based Communities and Social Media 2020, WBC 2020 - Part of the 14th Multi Conference on Computer Science and Information Systems, MCCSIS 2020. IADIS Press, 2020. стр. 209-213 (Proceedings of the 13th IADIS International Conference ICT, Society and Human Beings 2020, ICT 2020 and Proceedings of the 6th IADIS International Conference Connected Smart Cities 2020, CSC 2020 and Proceedings of the 17th IADIS International Conference Web Based Communities and Social Media 2020, WBC 2020 - Part of the 14th Multi Conference on Computer Science and Information Systems, MCCSIS 2020).

Результаты исследований: Публикации в книгах, отчётах, сборниках, трудах конференцийстатья в сборнике материалов конференцииРецензирование

Harvard

Kononova, O, Prokudin, D & Timofeeva, A 2020, Gamification and interdisciplinary scientific research: Scientific text mining. в Proceedings of the 13th IADIS International Conference ICT, Society and Human Beings 2020, ICT 2020 and Proceedings of the 6th IADIS International Conference Connected Smart Cities 2020, CSC 2020 and Proceedings of the 17th IADIS International Conference Web Based Communities and Social Media 2020, WBC 2020 - Part of the 14th Multi Conference on Computer Science and Information Systems, MCCSIS 2020. Proceedings of the 13th IADIS International Conference ICT, Society and Human Beings 2020, ICT 2020 and Proceedings of the 6th IADIS International Conference Connected Smart Cities 2020, CSC 2020 and Proceedings of the 17th IADIS International Conference Web Based Communities and Social Media 2020, WBC 2020 - Part of the 14th Multi Conference on Computer Science and Information Systems, MCCSIS 2020, IADIS Press, стр. 209-213.

APA

Kononova, O., Prokudin, D., & Timofeeva, A. (2020). Gamification and interdisciplinary scientific research: Scientific text mining. в Proceedings of the 13th IADIS International Conference ICT, Society and Human Beings 2020, ICT 2020 and Proceedings of the 6th IADIS International Conference Connected Smart Cities 2020, CSC 2020 and Proceedings of the 17th IADIS International Conference Web Based Communities and Social Media 2020, WBC 2020 - Part of the 14th Multi Conference on Computer Science and Information Systems, MCCSIS 2020 (стр. 209-213). (Proceedings of the 13th IADIS International Conference ICT, Society and Human Beings 2020, ICT 2020 and Proceedings of the 6th IADIS International Conference Connected Smart Cities 2020, CSC 2020 and Proceedings of the 17th IADIS International Conference Web Based Communities and Social Media 2020, WBC 2020 - Part of the 14th Multi Conference on Computer Science and Information Systems, MCCSIS 2020). IADIS Press.

Vancouver

Kononova O, Prokudin D, Timofeeva A. Gamification and interdisciplinary scientific research: Scientific text mining. в Proceedings of the 13th IADIS International Conference ICT, Society and Human Beings 2020, ICT 2020 and Proceedings of the 6th IADIS International Conference Connected Smart Cities 2020, CSC 2020 and Proceedings of the 17th IADIS International Conference Web Based Communities and Social Media 2020, WBC 2020 - Part of the 14th Multi Conference on Computer Science and Information Systems, MCCSIS 2020. IADIS Press. 2020. стр. 209-213. (Proceedings of the 13th IADIS International Conference ICT, Society and Human Beings 2020, ICT 2020 and Proceedings of the 6th IADIS International Conference Connected Smart Cities 2020, CSC 2020 and Proceedings of the 17th IADIS International Conference Web Based Communities and Social Media 2020, WBC 2020 - Part of the 14th Multi Conference on Computer Science and Information Systems, MCCSIS 2020).

Author

Kononova, Olga ; Prokudin, Dmitry ; Timofeeva, Angelina. / Gamification and interdisciplinary scientific research : Scientific text mining. Proceedings of the 13th IADIS International Conference ICT, Society and Human Beings 2020, ICT 2020 and Proceedings of the 6th IADIS International Conference Connected Smart Cities 2020, CSC 2020 and Proceedings of the 17th IADIS International Conference Web Based Communities and Social Media 2020, WBC 2020 - Part of the 14th Multi Conference on Computer Science and Information Systems, MCCSIS 2020. IADIS Press, 2020. стр. 209-213 (Proceedings of the 13th IADIS International Conference ICT, Society and Human Beings 2020, ICT 2020 and Proceedings of the 6th IADIS International Conference Connected Smart Cities 2020, CSC 2020 and Proceedings of the 17th IADIS International Conference Web Based Communities and Social Media 2020, WBC 2020 - Part of the 14th Multi Conference on Computer Science and Information Systems, MCCSIS 2020).

BibTeX

@inproceedings{a5fbae67a14b4e20bbdcdde0177e8801,
title = "Gamification and interdisciplinary scientific research: Scientific text mining",
abstract = "This study investigates the issues of forming the terminological base of interdisciplinary areas of scientific research to discover new knowledge, to make the prediction, such as to identify the public discourse effects on the dynamics of scientific interests. The goals of this paper are to highlight gamification as interdisciplinary area and to represent the complex approach to contextual knowledge research with scientific text mining on the example of {"}The gamification in the main spheres of digital society{"} topic. In the work, we use the capabilities of contextual search and extraction of metadata from texts, describing the use of gamification in various fields of activity, followed by quantitative and qualitative processing of the textual arrays obtained. The knowledge gained was used to expand the capabilities of the synthetic method in the part of the text mining analysis as well as the construction and interpretation technique of subject-specific trends. The conclusion of the research consists in the establishment of the sustainable dependence amongst scientific and public discourse: socio-political initiatives form the modern public life which term-concepts identify not only applying technologies in the life of society as such but the scientific discourse directions.",
keywords = "Contextual Knowledge, Contextual Search, Digital Society, Interdisciplinary Scientific Research, Scientific Text Mining, Subject-Specific Trends, Synthetic Technique, Terminological Landscape",
author = "Olga Kononova and Dmitry Prokudin and Angelina Timofeeva",
note = "Publisher Copyright: {\textcopyright} Proceedings of the 13th IADIS International Conference ICT, Society and Human Beings 2020, ICT 2020 and Proceedings of the 6th IADIS International Conference Connected Smart Cities 2020, CSC 2020 and Proceedings of the 17th IADIS International Conference Web Based Communities and Social Media 2020, WBC 2020 - Part of the 14th Multi Conference on Computer Science and Information Systems, MCCSIS 2020. All rights reserved. Copyright: Copyright 2021 Elsevier B.V., All rights reserved.",
year = "2020",
language = "English",
series = "Proceedings of the 13th IADIS International Conference ICT, Society and Human Beings 2020, ICT 2020 and Proceedings of the 6th IADIS International Conference Connected Smart Cities 2020, CSC 2020 and Proceedings of the 17th IADIS International Conference Web Based Communities and Social Media 2020, WBC 2020 - Part of the 14th Multi Conference on Computer Science and Information Systems, MCCSIS 2020",
publisher = "IADIS Press",
pages = "209--213",
booktitle = "Proceedings of the 13th IADIS International Conference ICT, Society and Human Beings 2020, ICT 2020 and Proceedings of the 6th IADIS International Conference Connected Smart Cities 2020, CSC 2020 and Proceedings of the 17th IADIS International Conference Web Based Communities and Social Media 2020, WBC 2020 - Part of the 14th Multi Conference on Computer Science and Information Systems, MCCSIS 2020",
address = "Taiwan, Province of China",

}

RIS

TY - GEN

T1 - Gamification and interdisciplinary scientific research

T2 - Scientific text mining

AU - Kononova, Olga

AU - Prokudin, Dmitry

AU - Timofeeva, Angelina

N1 - Publisher Copyright: © Proceedings of the 13th IADIS International Conference ICT, Society and Human Beings 2020, ICT 2020 and Proceedings of the 6th IADIS International Conference Connected Smart Cities 2020, CSC 2020 and Proceedings of the 17th IADIS International Conference Web Based Communities and Social Media 2020, WBC 2020 - Part of the 14th Multi Conference on Computer Science and Information Systems, MCCSIS 2020. All rights reserved. Copyright: Copyright 2021 Elsevier B.V., All rights reserved.

PY - 2020

Y1 - 2020

N2 - This study investigates the issues of forming the terminological base of interdisciplinary areas of scientific research to discover new knowledge, to make the prediction, such as to identify the public discourse effects on the dynamics of scientific interests. The goals of this paper are to highlight gamification as interdisciplinary area and to represent the complex approach to contextual knowledge research with scientific text mining on the example of "The gamification in the main spheres of digital society" topic. In the work, we use the capabilities of contextual search and extraction of metadata from texts, describing the use of gamification in various fields of activity, followed by quantitative and qualitative processing of the textual arrays obtained. The knowledge gained was used to expand the capabilities of the synthetic method in the part of the text mining analysis as well as the construction and interpretation technique of subject-specific trends. The conclusion of the research consists in the establishment of the sustainable dependence amongst scientific and public discourse: socio-political initiatives form the modern public life which term-concepts identify not only applying technologies in the life of society as such but the scientific discourse directions.

AB - This study investigates the issues of forming the terminological base of interdisciplinary areas of scientific research to discover new knowledge, to make the prediction, such as to identify the public discourse effects on the dynamics of scientific interests. The goals of this paper are to highlight gamification as interdisciplinary area and to represent the complex approach to contextual knowledge research with scientific text mining on the example of "The gamification in the main spheres of digital society" topic. In the work, we use the capabilities of contextual search and extraction of metadata from texts, describing the use of gamification in various fields of activity, followed by quantitative and qualitative processing of the textual arrays obtained. The knowledge gained was used to expand the capabilities of the synthetic method in the part of the text mining analysis as well as the construction and interpretation technique of subject-specific trends. The conclusion of the research consists in the establishment of the sustainable dependence amongst scientific and public discourse: socio-political initiatives form the modern public life which term-concepts identify not only applying technologies in the life of society as such but the scientific discourse directions.

KW - Contextual Knowledge

KW - Contextual Search

KW - Digital Society

KW - Interdisciplinary Scientific Research

KW - Scientific Text Mining

KW - Subject-Specific Trends

KW - Synthetic Technique

KW - Terminological Landscape

UR - http://www.scopus.com/inward/record.url?scp=85101151545&partnerID=8YFLogxK

M3 - Conference contribution

AN - SCOPUS:85101151545

T3 - Proceedings of the 13th IADIS International Conference ICT, Society and Human Beings 2020, ICT 2020 and Proceedings of the 6th IADIS International Conference Connected Smart Cities 2020, CSC 2020 and Proceedings of the 17th IADIS International Conference Web Based Communities and Social Media 2020, WBC 2020 - Part of the 14th Multi Conference on Computer Science and Information Systems, MCCSIS 2020

SP - 209

EP - 213

BT - Proceedings of the 13th IADIS International Conference ICT, Society and Human Beings 2020, ICT 2020 and Proceedings of the 6th IADIS International Conference Connected Smart Cities 2020, CSC 2020 and Proceedings of the 17th IADIS International Conference Web Based Communities and Social Media 2020, WBC 2020 - Part of the 14th Multi Conference on Computer Science and Information Systems, MCCSIS 2020

PB - IADIS Press

ER -

ID: 76574106