Standard

Application of Machine Learning Methods to Assess Player Skills via Business Simulation Logs. / Гадасина, Людмила Викторовна; Масалимова, Азалия Азатовна; Вьюненко, Людмила Федоровна.

Digital Economy. Emerging Technologies and Business Innovation (ICDEc 2024). Cham : Springer Nature, 2024. стр. 3–16 (Lecture Notes in Business Information Processing; Том 531).

Результаты исследований: Публикации в книгах, отчётах, сборниках, трудах конференцийстатья в сборнике материалов конференциинаучнаяРецензирование

Harvard

Гадасина, ЛВ, Масалимова, АА & Вьюненко, ЛФ 2024, Application of Machine Learning Methods to Assess Player Skills via Business Simulation Logs. в Digital Economy. Emerging Technologies and Business Innovation (ICDEc 2024). Lecture Notes in Business Information Processing, Том. 531, Springer Nature, Cham, стр. 3–16, The 9th International Conference on Digital Economy (ICDEc), 9/05/24. https://doi.org/10.1007/978-3-031-76368-7_1

APA

Гадасина, Л. В., Масалимова, А. А., & Вьюненко, Л. Ф. (2024). Application of Machine Learning Methods to Assess Player Skills via Business Simulation Logs. в Digital Economy. Emerging Technologies and Business Innovation (ICDEc 2024) (стр. 3–16). (Lecture Notes in Business Information Processing; Том 531). Springer Nature. https://doi.org/10.1007/978-3-031-76368-7_1

Vancouver

Гадасина ЛВ, Масалимова АА, Вьюненко ЛФ. Application of Machine Learning Methods to Assess Player Skills via Business Simulation Logs. в Digital Economy. Emerging Technologies and Business Innovation (ICDEc 2024). Cham: Springer Nature. 2024. стр. 3–16. (Lecture Notes in Business Information Processing). https://doi.org/10.1007/978-3-031-76368-7_1

Author

Гадасина, Людмила Викторовна ; Масалимова, Азалия Азатовна ; Вьюненко, Людмила Федоровна. / Application of Machine Learning Methods to Assess Player Skills via Business Simulation Logs. Digital Economy. Emerging Technologies and Business Innovation (ICDEc 2024). Cham : Springer Nature, 2024. стр. 3–16 (Lecture Notes in Business Information Processing).

BibTeX

@inproceedings{e96aac7016f245d08d9d6e720ac60091,
title = "Application of Machine Learning Methods to Assess Player Skills via Business Simulation Logs",
author = "Гадасина, {Людмила Викторовна} and Масалимова, {Азалия Азатовна} and Вьюненко, {Людмила Федоровна}",
year = "2024",
month = nov,
day = "29",
doi = "10.1007/978-3-031-76368-7_1",
language = "English",
isbn = "978-3-031-76367-0",
series = "Lecture Notes in Business Information Processing",
publisher = "Springer Nature",
pages = "3–16",
booktitle = "Digital Economy. Emerging Technologies and Business Innovation (ICDEc 2024)",
address = "Germany",
note = "null ; Conference date: 09-05-2024 Through 11-05-2024",
url = "https://icdec.aten.tn/",

}

RIS

TY - GEN

T1 - Application of Machine Learning Methods to Assess Player Skills via Business Simulation Logs

AU - Гадасина, Людмила Викторовна

AU - Масалимова, Азалия Азатовна

AU - Вьюненко, Людмила Федоровна

PY - 2024/11/29

Y1 - 2024/11/29

U2 - 10.1007/978-3-031-76368-7_1

DO - 10.1007/978-3-031-76368-7_1

M3 - Conference contribution

SN - 978-3-031-76367-0

T3 - Lecture Notes in Business Information Processing

SP - 3

EP - 16

BT - Digital Economy. Emerging Technologies and Business Innovation (ICDEc 2024)

PB - Springer Nature

CY - Cham

Y2 - 9 May 2024 through 11 May 2024

ER -

ID: 127849283