Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Research › peer-review
Open-Loop Based Strategies for Autonomous Linear Quadratic Game Models with Continuous Updating. / Kuchkarov, Ildus; Petrosian, Ovanes.
Mathematical Optimization Theory and Operations Research - 19th International Conference, MOTOR 2020, Proceedings. ed. / Alexander Kononov; Michael Khachay; Valery A. Kalyagin; Panos Pardalos. Springer Nature, 2020. p. 212-230 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 12095 LNCS).Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Research › peer-review
}
TY - GEN
T1 - Open-Loop Based Strategies for Autonomous Linear Quadratic Game Models with Continuous Updating
AU - Kuchkarov, Ildus
AU - Petrosian, Ovanes
PY - 2020/1/1
Y1 - 2020/1/1
N2 - The class of differential games with continuous updating is quite new, there it is assumed that at each time instant, players use information about the game structure (motion equations and payoff functions of players) defined on a closed time interval with a fixed duration. As time goes on, information about the game structure updates. A linear-quadratic case for this class of games is particularly important for practical problems arising in the engineering of human-machine interaction. In this paper, it is particularly interesting that the open-loop strategies are used to construct the optimal ones, but subsequently, we obtain strategies in the feedback form. Using these strategies the notions of Shapley value and Nash equilibrium as optimality principles for cooperative and non-cooperative cases respectively are defined and the optimal strategies for the linear-quadratic case are presented.
AB - The class of differential games with continuous updating is quite new, there it is assumed that at each time instant, players use information about the game structure (motion equations and payoff functions of players) defined on a closed time interval with a fixed duration. As time goes on, information about the game structure updates. A linear-quadratic case for this class of games is particularly important for practical problems arising in the engineering of human-machine interaction. In this paper, it is particularly interesting that the open-loop strategies are used to construct the optimal ones, but subsequently, we obtain strategies in the feedback form. Using these strategies the notions of Shapley value and Nash equilibrium as optimality principles for cooperative and non-cooperative cases respectively are defined and the optimal strategies for the linear-quadratic case are presented.
KW - Differential games with continuous updating
KW - Linear quadratic differential games
KW - Nash equilibrium
UR - http://www.scopus.com/inward/record.url?scp=85087752323&partnerID=8YFLogxK
UR - https://www.mendeley.com/catalogue/7773a74d-5965-3258-8eef-914cd7a36420/
U2 - 10.1007/978-3-030-49988-4_15
DO - 10.1007/978-3-030-49988-4_15
M3 - Conference contribution
AN - SCOPUS:85087752323
SN - 9783030499877
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 212
EP - 230
BT - Mathematical Optimization Theory and Operations Research - 19th International Conference, MOTOR 2020, Proceedings
A2 - Kononov, Alexander
A2 - Khachay, Michael
A2 - Kalyagin, Valery A.
A2 - Pardalos, Panos
PB - Springer Nature
T2 - 19th International Conference on Mathematical Optimization Theory and Operations Research, MOTOR 2020
Y2 - 6 July 2020 through 10 July 2020
ER -
ID: 62445314