The paper considers development and implementation of the generating game for training in occupational health and safety rules. It shows the major difference between generating game of this type and the ones which teach equipment operation. The actual difference is the fact that these games actualize awareness of a particular person about the dangerous factors in his work. The game consists of 155 cards presenting the events stipulated in the regulations by the Rules on labor safety in operation of electricity generating equipment,

Original languageEnglish
Title of host publicationProceedings of the 3rd International Conference Ergo-2018
Subtitle of host publicationHuman Factors in Complex Technical Systems and Environments, Ergo 2018
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages217-218
Number of pages2
ISBN (Print)9781538656129
DOIs
StatePublished - 21 Aug 2018
Event3rd International Conference Ergo: Human Factors in Complex Technical Systems and Environments, Ergo 2018 - St. Petersburg, Russian Federation
Duration: 4 Jul 20187 Jul 2018

Publication series

NameProceedings of the 3rd International Conference Ergo-2018: Human Factors in Complex Technical Systems and Environments, Ergo 2018

Conference

Conference3rd International Conference Ergo: Human Factors in Complex Technical Systems and Environments, Ergo 2018
Country/TerritoryRussian Federation
CitySt. Petersburg
Period4/07/187/07/18

    Scopus subject areas

  • Human-Computer Interaction
  • Biomedical Engineering
  • Education
  • Human Factors and Ergonomics

    Research areas

  • generating games, knowledge engineering, knowledge sharing, labor safety, work-related incidents

ID: 76435132