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@article{908210debac1430895c4bcf5036895ad,
title = "Французские игры «в гуся» середины XVIII века как источники по изучению антропологии власти Нового времени (по материалам из собрания Государственного Эрмитажа)",
abstract = "In this article we will focus on French board games of the mid-18th century –  the Fortification Game and the New Marine Game. The purpose of this study is to analyze the discourse and symbolism of these engravings and consider the ideas that they conveyed. In this study, we are primarily interested not in the mechanics and rules of the game of goose, but in the symbolism and iconography used in XVIII century France. Our goal will be to analyze the discourse of the goose board game of the middle of the 18th century. The sources on which the study is based are kept in the Department of Western European Art of the State Hermitage. When conducting research, our methodology will be based on the principles of a new cultural history, a new political history and a history of mentalities. Considering these sources within the framework of the discourse of the Enlightenment, in conclusion it will be shown that these games carried powerful messages—sometimes hidden, sometimes overt—taking advantage of the printing medium to display endlessly adaptable iconography. Both the Fortification and the New Marine Game contained dedications that were of a military-patriotic nature. They served as a means of training, education, propaganda and promotion of the ideas of the imperial project to maintain the prestige of France on the world stage in the middle of the 18th century.",
keywords = "настольные игры, игра «в гуся», Франция, XVIII век, антропология власти",
author = "Демичева, {Таисия Максимовна}",
year = "2023",
month = mar,
doi = "10.37490/S230861810023856-1",
language = "русский",
journal = "Метаморфозы истории",
issn = "2308-6181",
publisher = "Псковский государственный университет",
number = "27",

}

RIS

TY - JOUR

T1 - Французские игры «в гуся» середины XVIII века как источники по изучению антропологии власти Нового времени (по материалам из собрания Государственного Эрмитажа)

AU - Демичева, Таисия Максимовна

PY - 2023/3

Y1 - 2023/3

N2 - In this article we will focus on French board games of the mid-18th century –  the Fortification Game and the New Marine Game. The purpose of this study is to analyze the discourse and symbolism of these engravings and consider the ideas that they conveyed. In this study, we are primarily interested not in the mechanics and rules of the game of goose, but in the symbolism and iconography used in XVIII century France. Our goal will be to analyze the discourse of the goose board game of the middle of the 18th century. The sources on which the study is based are kept in the Department of Western European Art of the State Hermitage. When conducting research, our methodology will be based on the principles of a new cultural history, a new political history and a history of mentalities. Considering these sources within the framework of the discourse of the Enlightenment, in conclusion it will be shown that these games carried powerful messages—sometimes hidden, sometimes overt—taking advantage of the printing medium to display endlessly adaptable iconography. Both the Fortification and the New Marine Game contained dedications that were of a military-patriotic nature. They served as a means of training, education, propaganda and promotion of the ideas of the imperial project to maintain the prestige of France on the world stage in the middle of the 18th century.

AB - In this article we will focus on French board games of the mid-18th century –  the Fortification Game and the New Marine Game. The purpose of this study is to analyze the discourse and symbolism of these engravings and consider the ideas that they conveyed. In this study, we are primarily interested not in the mechanics and rules of the game of goose, but in the symbolism and iconography used in XVIII century France. Our goal will be to analyze the discourse of the goose board game of the middle of the 18th century. The sources on which the study is based are kept in the Department of Western European Art of the State Hermitage. When conducting research, our methodology will be based on the principles of a new cultural history, a new political history and a history of mentalities. Considering these sources within the framework of the discourse of the Enlightenment, in conclusion it will be shown that these games carried powerful messages—sometimes hidden, sometimes overt—taking advantage of the printing medium to display endlessly adaptable iconography. Both the Fortification and the New Marine Game contained dedications that were of a military-patriotic nature. They served as a means of training, education, propaganda and promotion of the ideas of the imperial project to maintain the prestige of France on the world stage in the middle of the 18th century.

KW - настольные игры, игра «в гуся», Франция, XVIII век, антропология власти

UR - https://history-metamorph.ru/s230861810023856-1-1/

UR - https://www.mendeley.com/catalogue/1f8becfa-4c41-337d-99dc-543230b378ea/

U2 - 10.37490/S230861810023856-1

DO - 10.37490/S230861810023856-1

M3 - статья

JO - Метаморфозы истории

JF - Метаморфозы истории

SN - 2308-6181

IS - 27

ER -

ID: 106957492