The Strategic Placement of Mobile Agents on a Hexagonal Graph using Game Theory

Taisiia Plekhanova, Ekaterina Gromova, Dmitry Gromov, Stewart Blakeway, Anna Kirpichnikova

Результат исследований: Публикации в книгах, отчётах, сборниках, трудах конференцийстатья в сборнике материалов конференции

1 цитирование (Scopus)

Выдержка

This paper considers an application of Dynamic Game Theory with the goal of increasing the performance of a Mobile Ad Hoc Network in relation to increasing packet delivery ratio and reducing end-to-end delay by the strategic placement of drones. A multi-stage sequential game of two players, each with one drone is played out in a scenario depicted by a hexagonal graph, obstacles such as forests are also included. The algorithm for the game has been implemented in JavaScript and the results show that the best strategic locations of the placement of the drones can be established during the sequential moves of the players. Results also show that the Nash Equilibrium is achieved during play.

Язык оригиналаАнглийский
Название основной публикации2017 XXVI INTERNATIONAL CONFERENCE ON INFORMATION, COMMUNICATION AND AUTOMATION TECHNOLOGIES (ICAT)
ИздательIEEE Canada
Число страниц6
ISBN (электронное издание)978-153863337-3
DOI
СостояниеОпубликовано - 2017
СобытиеXXVI International Conference on Information, Communication and Automation Technologies (ICAT) - sarajevo
Продолжительность: 26 окт 201728 окт 2017

Конференция

КонференцияXXVI International Conference on Information, Communication and Automation Technologies (ICAT)
Городsarajevo
Период26/10/1728/10/17

Цитировать

Plekhanova, T., Gromova, E., Gromov, D., Blakeway, S., & Kirpichnikova, A. (2017). The Strategic Placement of Mobile Agents on a Hexagonal Graph using Game Theory. В 2017 XXVI INTERNATIONAL CONFERENCE ON INFORMATION, COMMUNICATION AND AUTOMATION TECHNOLOGIES (ICAT) IEEE Canada. https://doi.org/10.1109/ICAT.2017.8171635
Plekhanova, Taisiia ; Gromova, Ekaterina ; Gromov, Dmitry ; Blakeway, Stewart ; Kirpichnikova, Anna. / The Strategic Placement of Mobile Agents on a Hexagonal Graph using Game Theory. 2017 XXVI INTERNATIONAL CONFERENCE ON INFORMATION, COMMUNICATION AND AUTOMATION TECHNOLOGIES (ICAT). IEEE Canada, 2017.
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title = "The Strategic Placement of Mobile Agents on a Hexagonal Graph using Game Theory",
abstract = "This paper considers an application of Dynamic Game Theory with the goal of increasing the performance of a Mobile Ad Hoc Network in relation to increasing packet delivery ratio and reducing end-to-end delay by the strategic placement of drones. A multi-stage sequential game of two players, each with one drone is played out in a scenario depicted by a hexagonal graph, obstacles such as forests are also included. The algorithm for the game has been implemented in JavaScript and the results show that the best strategic locations of the placement of the drones can be established during the sequential moves of the players. Results also show that the Nash Equilibrium is achieved during play.",
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Plekhanova, T, Gromova, E, Gromov, D, Blakeway, S & Kirpichnikova, A 2017, The Strategic Placement of Mobile Agents on a Hexagonal Graph using Game Theory. в 2017 XXVI INTERNATIONAL CONFERENCE ON INFORMATION, COMMUNICATION AND AUTOMATION TECHNOLOGIES (ICAT). IEEE Canada, sarajevo, 26/10/17. https://doi.org/10.1109/ICAT.2017.8171635

The Strategic Placement of Mobile Agents on a Hexagonal Graph using Game Theory. / Plekhanova, Taisiia; Gromova, Ekaterina; Gromov, Dmitry; Blakeway, Stewart; Kirpichnikova, Anna.

2017 XXVI INTERNATIONAL CONFERENCE ON INFORMATION, COMMUNICATION AND AUTOMATION TECHNOLOGIES (ICAT). IEEE Canada, 2017.

Результат исследований: Публикации в книгах, отчётах, сборниках, трудах конференцийстатья в сборнике материалов конференции

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N2 - This paper considers an application of Dynamic Game Theory with the goal of increasing the performance of a Mobile Ad Hoc Network in relation to increasing packet delivery ratio and reducing end-to-end delay by the strategic placement of drones. A multi-stage sequential game of two players, each with one drone is played out in a scenario depicted by a hexagonal graph, obstacles such as forests are also included. The algorithm for the game has been implemented in JavaScript and the results show that the best strategic locations of the placement of the drones can be established during the sequential moves of the players. Results also show that the Nash Equilibrium is achieved during play.

AB - This paper considers an application of Dynamic Game Theory with the goal of increasing the performance of a Mobile Ad Hoc Network in relation to increasing packet delivery ratio and reducing end-to-end delay by the strategic placement of drones. A multi-stage sequential game of two players, each with one drone is played out in a scenario depicted by a hexagonal graph, obstacles such as forests are also included. The algorithm for the game has been implemented in JavaScript and the results show that the best strategic locations of the placement of the drones can be established during the sequential moves of the players. Results also show that the Nash Equilibrium is achieved during play.

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Plekhanova T, Gromova E, Gromov D, Blakeway S, Kirpichnikova A. The Strategic Placement of Mobile Agents on a Hexagonal Graph using Game Theory. В 2017 XXVI INTERNATIONAL CONFERENCE ON INFORMATION, COMMUNICATION AND AUTOMATION TECHNOLOGIES (ICAT). IEEE Canada. 2017 https://doi.org/10.1109/ICAT.2017.8171635