Creative Material Computing in a Laboratory Context

Natalia Fedorova, Nick Montfort

Результат исследований: Книги, отчёты, сборникиотчёт/доклад

Аннотация

Principles for organizing a laboratory with material computing resources are articulated. This laboratory, the Trope Tank, is a facility for teaching, research, and creative collaboration and offers hardware (in working condition and set up for use) from the 1970s, 1980s, and 1990s, including videogame systems, home computers, an arcade cabinet, and a workstation. Other resources include controllers, peripherals, manuals, books, and software on physical media. In reorganizing the space, we considered its primary purpose as a laboratory (rather than as a library or studio), organized materials by platform and intended use, and provided additional cues and textual information about the historical contexts of the available systems.
Язык оригиналане определен
ИздательИздательский Центр «Академия»
СостояниеОпубликовано - 2012
Опубликовано для внешнего пользованияДа

Цитировать

Fedorova, N., & Montfort, N. (2012). Creative Material Computing in a Laboratory Context. Издательский Центр «Академия». http://nickm.com/trope_tank/TROPE-12-03.pdf